Oculus Technologies has launched the new control Application Programming Interface (API) for YachtEye 2.0, which allows users to navigate through the user-interface of its on board TV channel. 

Previously, the functionality of the YachtEye experience had been limited by on board control systems, but the new API bridges the gap and makes YachtEye more universal.

“With the API, users are able to create a control device GUI to navigate and select the various menu options that YachtEye shows on screen,” explains Oculus’ Sarah Flavell, speaking exclusively to SuperyachtNews.com. “It creates a list of codes that allows users to interact with the product more directly, making the experience more interactive."

After receiving a major financial investment earlier this year, Oculus has focused on growing the company and and making more progress with technological advancements. Alongside this latest product development, Oculus has announced two new recruits to the team: Jeroen van Onzen as team lead software development and Dennie Zaad as product manager.

Onzen is a multilingual software expert and specialist in implementing and optimising methodologies in development teams. Zaad started his career in the superyacht industry five years ago, with one of the main system integrators, rapidly developing his skills, experience and industry knowledge.

“While we are growing the team as a whole, these two additions to the team specifically will be dedicated to supporting the existing products, but also to bringing more products to market,” adds Flavell. 

At this year’s Monaco Yacht Show, Oculus will be presenting YachtEye 2.0, TRiN and Odyss, as well as some new, soon-to-be-unveiled developments. With their stand located at Darse Sud QSE-10, visitors will be able to experience the next generation in interactive guest infotainment first hand.

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